

Spellforce 3 foot of barga gor how to#
Now go to the eastern part of the map, where you will meet a spy - after talking to him you will need to decide how to get past the walls. The effect can now also only trigger every 2 seconds.The refugee to the south can tell you how to get past the walls. Clarity: Reduced amount of focus gained when the effect triggers. Reworked most enemy RTS heroes in campaign Fixed an issue that would cause the game to crash immediately on startup on certain systems T3 Enemy RTS units damage in campaign scales properly to difficulty levels now Fixed players being able to travel directly from Unknown Island to Iskander Wilds (unfortunately you will have to load a savegame from the Unknown Island or before if you were affected by this bug) Fixed possible memory corrupting bug that could lead to crashes or desyncs Fixed rare bug that could lead to factions not being correctly restored after loading a game Fixed item "Noria's Command" to now apply its bonus to all weapons Fixed savegames in Iskander Wilds where Angar is missing Fixed incorrect directions being displayed when trying to turn certain pillars Fixed selection frame remaining visible when casting spell while dragging Fixed workers having issues approaching fish resource deposits after loading a savegame Fixed several issues causing your companion's personal quests to become stuck Fixed player being permanently uncontrollable after talking to Angar after making certain story choices Fixed player not being able to talk to Undergast for the "The World Within" quest Fixed player not being able to turn in Fragments of the Phoenix after collecting all of them Fixed essential NPCs for the Corrupted Hearts quest not being immortal

Fixed player not being able to talk to some NPCs for Corrupted Hearts quest Fixed a dialogue bug that would stop the player from completing The Golden Road Fixed a dialogue bug that would stop an important dialogue in The Nexus Fixed a dialogue bug that would stop an intro dialogue in the final mission Fixed a questlog bug in Aonir's Blade when the player did not choose any side Heroes are preselected when entering a new map Fixed a bug where spell consequences were not applied in the right order leading to wrong spell outcomes Fixed rare crash regarding creature conditions Fixed crash bug when loading map in coop Fixed some achievements not triggering correctly Fixed some RTS related issues on The Eye Fixed issue with a repeating cutscene on The Eye Fixed an issue that would not allow the player to leave to Monastery Ruins Fixed an issue that would cause the main quest to get stuck in the Old-Haalayash Elves Mission Fixed "The Engineer" quest not updating upon acquiring a certain item Fixed an issue where a dialogue for "The Final Test" would not trigger Fixed several issues related to "The Legacy of Destruction" quest Newly added creep spells and perks are now transfered to older savegames Late game enemy RTS heroes in campaign reworked Campaign: Reduced cast time of Undead Tormented Mage Campaign: Increased health of late game creeps Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced
Spellforce 3 foot of barga gor upgrade#
Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade Fixed potential dialogue issues in Farlorn's Hope Fixed an issue that did not move player out of the RTS in the foot of barga gor map Fixed several potential issues in dialogues which could break if the player had the wrong party members Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue Fixed weapon "Firewielder's Legacy" damage not scaling correctly Fixed hide helmets option not working for companions in some cases Fixed unreachable chests on Mulandir & The Golden Road

Fixed hero stats sometimes not updating correctly on item swap Fixed active hero abilities resetting after loading a game Fixed another Undergast dialogue issue (The World Within) When not siding with hunters in "Legacy of Destruction", player will now be able to attack them

A certain trader will now appear in Everlight after he has been rescued
